Portal Quest
Since September 2016, I have been working on a new mobile RPG game from PerBlue called Portal Quest. I am currently working on hero implementations (similar to DragonSoul) and improving the game engine itself. This includes adding in new functionality into the particle system engine, combat engine and external content delivery. Additionally, I also worked on creating tooling for VFX artists to preview their effects on heroes in a 1:1 replica of real combat in-game.